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Aarakocra Skirmisher

Medium elemental, Neutral

Armor Class 12

Hit Points 11 (2d8 + 2)

Speed 20 ft., fly 50 ft.

STR 10 (+0)
DEX 14 (+2)
CON 12 (+1)
INT 11 (+0)
WIS 12 (+1)
CHA 11 (+0)

Skills Perception +5

Senses passive Perception 15

Languages Aarakocra, Primordial (Auran)

Challenge 1/4

Actions

Talons. m +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage, or 9 (3d4 + 2) Slashing damage if the aarakocra moved 30+ feet straight toward the target immediately before the hit.

Wind Javelin. m,r +4, reach 5 ft. or range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Thunder damage. The javelin magically returns to the aarakocra's hand immediately after a ranged attack.

Source

Monster Manual (2024), p. 10