Armor Class 13
Hit Points 66 (12d8 + 12)
Speed 30 ft.
Skills Arcana +6, History +6, Perception +3
Damage Resistances lightning
Senses darkvision 60 ft., passive Perception 13
Languages Auran, Common, Elvish
Challenge 7
Fey Ancestry. Aerisi has advantage on saving throws against being charmed, and magic can't put her to sleep.
Howling Defeat. When Aerisi drops to 0 hit points, her body disappears in a howling whirlwind that disperses quickly and harmlessly. Anything she is wearing or carrying is left behind.
Legendary Resistance (2/Day). If Aerisi fails a saving throw, she can choose to succeed instead.
Windvane. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 9 (1d6 + 6) piercing damage, or 10 (1d8 + 6) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) lightning damage.
PotA, p. 192