DUMB DECISION TTRPG · Library

Akroan Hoplite

Medium humanoid, Any alignment

Armor Class 18 ({@item breastplate|PHB}, {@item shield|PHB})

Hit Points 52 (8d8 + 16)

Speed 30 ft.

STR 16 (+3)
DEX 16 (+3)
CON 14 (+2)
INT 11 (+0)
WIS 14 (+2)
CHA 13 (+1)

Saving Throws STR +5, DEX +5

Senses passive Perception 12

Languages Common

Challenge 3

Hold the Line. While the hoplite is holding a spear, other creatures provoke an opportunity attack from the hoplite when they move within 5 feet of it. When the hoplite hits a creature with an opportunity attack using its spear, the creature takes an extra 4 (1d8) piercing damage, and the creature's speed becomes 0 for the rest of the turn.

Actions

Multiattack. The hoplite makes three melee attacks or two ranged attacks.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Shield Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Source

Mythic Odysseys of Theros, p. 228