DUMB DECISION TTRPG · Library

Alyxian the Absolved

Medium humanoid (human), Lawful Good

Armor Class 15 ({@item leather armor|PHB}, {@item shield|PHB})

Hit Points 161 (19d8 + 76)

Speed 30 ft.

STR 19 (+4)
DEX 15 (+2)
CON 18 (+4)
INT 13 (+1)
WIS 14 (+2)
CHA 19 (+4)

Saving Throws STR +9, CON +9, WIS +7

Skills Athletics +9, Insight +7, Perception +7, Persuasion +9

Senses darkvision 120 ft., passive Perception 17

Languages Common, Elvish

Challenge 14

Divinely Blessed. Alyxian can't be surprised and can't be changed into another form against his will.

Legendary Resistance (2/Day). If Alyxian fails a saving throw, he can choose to succeed instead.

Actions

Multiattack. Alyxian makes two Spear attacks.

Spear. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage when used with two hands to make a melee attack, plus 9 (2d8) radiant damage.

Force Wave (1/Day). Alyxian strikes the ground, creating a burst of energy that ripples outward. Each creature he chooses within a 30-foot-radius sphere centered on himself must succeed on a DC 17 Constitution saving throw or take 35 (10d6) force damage and be knocked prone. A creature that succeeds on the saving throw takes half as much damage and isn't knocked prone.

Reactions

Parry. Alyxian adds 3 to his AC against one attack roll that would hit him. To do so, Alyxian must see the attacker and be wielding a melee weapon.

Legendary Actions

Arch Heart's Strike. Alyxian makes one Spear attack, and all damage from this attack is radiant.

Change Bringer's Dance. Alyxian moves up to his speed. This movement doesn't provoke opportunity attacks.

Moon Weaver's Veil (Costs 2 Actions). Alyxian becomes invisible until the end of his next turn. Any equipment he is wearing or carrying becomes invisible with him.

Source

CRCotN, p. 182