DUMB DECISION TTRPG · Library

Anarch

Medium humanoid (any race), Chaotic Neutral

Armor Class 13 ({@item hide armor|phb})

Hit Points 11 (2d8 + 2)

Speed 30 ft.

STR 14 (+2)
DEX 13 (+1)
CON 12 (+1)
INT 9 (-1)
WIS 11 (+0)
CHA 10 (+0)

Skills Perception +2, Survival +2

Senses passive Perception 12

Languages any one language (usually Common)

Challenge 1/4

Aggressive. As a bonus action, the anarch can move up to its speed toward a hostile creature it can see.

Siege Monster. The anarch deals double damage to objects and structures.

Actions

Spiked Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 7 (1d10 + 2) piercing damage if used with two hands.

Source

Guildmaster's Guide to Ravnica, p. 239