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Ancient Black Dragon

Gargantuan dragon (chromatic), Chaotic Evil

Armor Class 22

Hit Points 367 (21d20 + 147)

Speed 40 ft., fly 80 ft., swim 40 ft.

STR 27 (+8)
DEX 14 (+2)
CON 25 (+7)
INT 16 (+3)
WIS 15 (+2)
CHA 22 (+6)

Saving Throws DEX +9, WIS +9

Skills Perception +16, Stealth +9

Damage Immunities acid

Senses Blindsight 60 ft., Darkvision 120 ft., passive Perception 26

Languages Common, Draconic

Challenge 21

Amphibious. The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Melf's Acid Arrow (level 4 version).

Rend. m +15, reach 15 ft. Hit: 17 (2d8 + 8) Slashing damage plus 9 (2d8) Acid damage.

Acid Breath (Recharge 5–6). dex DC 22, each creature in a 90-foot-long, 10-foot-wide Line. 67 (15d8) Acid damage. Half damage.

Legendary Actions

Cloud of Insects. dex DC 21, one creature the dragon can see within 120 feet. 33 (6d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. The dragon can't take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Source

Monster Manual (2024), p. 40