Armor Class 20 (natural armor)
Hit Points 330 (20d20 + 120)
Speed 40 ft., fly 80 ft.
Saving Throws INT +12, WIS +13, CHA +15
Skills Perception +13, Persuasion +15, Stealth +11
Condition Immunities charmed
Senses truesight 120 ft., passive Perception 23
Languages all, telepathy 120 ft.
Challenge 21
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 11 (2d10) radiant damage.
Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:
Tail. The dragon makes one Tail attack.
Cast a Spell (Costs 2 Actions). The dragon uses Spellcasting.
Fizban's Treasury of Dragons, p. 211