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Ancient Spirit Dragon

Gargantuan dragon, Neutral

Armor Class 21

Hit Points 420 (24d20 + 168)

Speed 40 ft., fly 80 ft., burrow 30 ft.

STR 26 (+8)
DEX 14 (+2)
CON 25 (+7)
INT 24 (+7)
WIS 18 (+4)
CHA 23 (+6)

Saving Throws DEX +9, CON +14

Skills History +14, Insight +11, Perception +11, Stealth +9

Damage Resistances necrotic

Senses Blindsight 60 ft., Darkvision 120 ft., passive Perception 21

Languages Common, Draconic; telepathy 120 ft.

Challenge 22

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Time-Warping Breath or (B) Spellcasting to cast Thunderwave (level 2 version).

Rend. m +15, reach 15 ft. Hit: 19 (2d10 + 8) Slashing damage plus 9 (2d8) Necrotic damage.

Ruinous Breath (Recharge 5–6). con DC 22, each creature in a 90-foot Cone. 72 (16d8) Necrotic damage. Half damage.

Time-Warping Breath. wis DC 22, each creature that isn't currently affected by this breath in a 90-foot Cone. The target's Speed is halved, it can't take Reactions, and it can take either an action or a Bonus Action on its turn, not both. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Legendary Actions

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Shattering Wave. The dragon uses Spellcasting to cast Thunderwave (level 2 version).

Unearth Ruins. The dragon magically raises broken, ancient ruins in a 20-foot-radius, 60-foot-high Cylinder centered on a point it can see within 120 feet. Ground in the Cylinder becomes Difficult Terrain. Each creature in the Cylinder when it appears is subjected to the following effect. str DC 22. 13 (3d8) Bludgeoning damage, and the target has the Prone condition. The dragon can't take this action again until the start of its next turn.

Source

FRAiF, p. 279