Armor Class 10
Hit Points 22 (3d10 + 6)
Speed 10 ft., fly 60 ft.
Skills Perception +3
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands Common but can't speak it
Challenge 1
Keen Sight and Smell. The statue has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics. The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The statue makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
CRCotN, p. 109