DUMB DECISION TTRPG · Library

Animated Glass Statue

Large construct, Neutral Evil

Armor Class 10

Hit Points 22 (3d10 + 6)

Speed 10 ft., fly 60 ft.

STR 15 (+2)
DEX 10 (+0)
CON 15 (+2)
INT 6 (-2)
WIS 12 (+1)
CHA 7 (-2)

Skills Perception +3

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 13

Languages understands Common but can't speak it

Challenge 1

Keen Sight and Smell. The statue has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The statue makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Source

CRCotN, p. 109