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Ankylosaurus Zombie

Huge undead, Unaligned

Armor Class 14 (natural armor)

Hit Points 68 (8d12 + 16)

Speed 20 ft.

STR 19 (+4)
DEX 9 (-1)
CON 15 (+2)
INT 2 (-4)
WIS 6 (-2)
CHA 3 (-4)

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 8

Languages

Challenge 3

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target Hit: 18 (4d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Source

ToA, p. 240