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Archpriest

Small humanoid (cleric), Neutral

Armor Class 16

Hit Points 240 (32d8 + 96)

Speed 30 ft.

STR 16 (+3)
DEX 12 (+1)
CON 17 (+3)
INT 14 (+2)
WIS 21 (+5)
CHA 14 (+2)

Saving Throws STR +7, CON +7, INT +6, WIS +9

Skills Insight +9, Medicine +9, Perception +9, Religion +10

Senses passive Perception 19

Languages Common plus two other languages

Challenge 12

Actions

Multiattack. The archpriest makes three Radiant Burst attacks.

Radiant Burst. m,r +9, reach 5 ft. or range 60 ft. Hit: 27 (4d10 + 5) Radiant damage.

Holy Word (Recharge 4–6). wis DC 17, each enemy in a 20-foot Emanation originating from the archpriest. 21 (6d6) Radiant damage, and the target has the Stunned condition until the end of the archpriest's next turn. Half damage only.

Source

Monster Manual (2024), p. 248