DUMB DECISION TTRPG · Library

Astral Blight

Medium plant, Unaligned

Armor Class 12 (natural armor)

Hit Points 26 (4d8 + 8)

Speed 10 ft.

STR 16 (+3)
DEX 8 (-1)
CON 14 (+2)
INT 6 (-2)
WIS 10 (+0)
CHA 3 (-4)

Damage Resistances cold, radiant

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10

Languages

Challenge 1

Illumination. While it has at least 1 hit point, the astral blight sheds dim light in a 10-foot radius.

Unusual Nature. The blight doesn't require air or sleep.

Actions

Multiattack. The blight makes two Heat-Draining Vine attacks.

Heat-Draining Vine. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) radiant damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the target takes 3 (1d6) cold damage at the start of each of its turns. The blight has two vines, each of which can grapple one creature.

Source

LoX, p. 10