Armor Class 16 (natural armor)
Hit Points 39 (6d6 + 18)
Speed 20 ft.
Saving Throws CON +5, WIS +2, CHA +0
Damage Immunities poison
Condition Immunities paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Common, Gnomish
Challenge 2
Malfunction. Whenever the autognome takes 15 damage or more from a single source and isn't reduced to 0 hit points by that damage, roll a d20 to determine if it suffers a malfunction:
Multiattack. The autognome makes two Shock attacks.
Shock. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 60 ft., one target. Hit: 7 (2d6) lightning damage.
BAM, p. 13