Armor Class 20
Hit Points Half the HP maximum of its summoner
Speed 60 ft., fly 60 ft.
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious
Senses Truesight 60 ft., passive Perception 13
Languages all languages known to its summoner
Challenge —
Incorporeal Movement. The avatar can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Multiattack. The avatar makes a number of Reaping Scythe attacks equal to half the summoner's Proficiency Bonus (rounded up).
Reaping Scythe. m Automatic hit, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 4 (1d8) Necrotic damage.
Dungeon Master's Guide (2024), p. 252