Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft., climb 30 ft.
Senses passive Perception 11
Languages —
Challenge 0
Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.
Monster Manual (2014), p. 318