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Baboon

Small beast, Unaligned

Armor Class 12

Hit Points 3 (1d6)

Speed 30 ft., climb 30 ft.

STR 8 (-1)
DEX 14 (+2)
CON 11 (+0)
INT 4 (-3)
WIS 12 (+1)
CHA 6 (-2)

Senses passive Perception 11

Languages

Challenge 0

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. m +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.

Source

Monster Manual (2024), p. 349