Armor Class 15
Hit Points 52 (8d8 + 16)
Speed 30 ft.
Saving Throws STR +4, DEX +5, WIS +2
Skills Athletics +4, Deception +4
Senses passive Perception 10
Languages Common, Thieves' cant
Challenge 2
Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.
Scimitar. m +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.
Pistol. r +5, range 30/90 ft. Hit: 8 (1d10 + 3) Piercing damage.
Parry. The bandit is hit by a melee attack roll while holding a weapon. The bandit adds 2 to its AC against that attack, possibly causing it to miss.
Monster Manual (2024), p. 27