DUMB DECISION TTRPG · Library

Barachiel

Medium celestial, Lawful Good

Armor Class 18 ({@item plate armor|PHB|plate})

Hit Points 136 (16d8 + 64)

Speed 30 ft., fly 50 ft.

STR 18 (+4)
DEX 12 (+1)
CON 18 (+4)
INT 11 (+0)
WIS 14 (+2)
CHA 20 (+5)

Saving Throws CON +9, WIS +7

Damage Resistances necrotic, poison

Condition Immunities exhaustion, frightened, poisoned

Senses passive Perception 12

Languages Celestial, Common, Infernal

Challenge 13

Actions

Multiattack. Barachiel makes three Greatsword attacks.

Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 22 (5d8) radiant damage.

Purifying Flames (Recharge 4–6). Barachiel wreathes his sword in white flame, then makes a Greatsword attack. On a hit, the target takes an additional 45 (7d12) fire damage plus 45 (7d12) radiant damage. The target must succeed on a DC 18 Charisma saving throw or have the stunned condition until the end of their next turn.

Reactions

Parry. Barachiel adds 5 to his AC against one attack. To do so, Barachiel must see the attacker and be wielding a melee weapon.

Source

CoA, p. 263