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Bat

Tiny beast, Unaligned

Armor Class 12

Hit Points 1 (1d4 - 1)

Speed 5 ft., fly 30 ft.

STR 2 (-4)
DEX 15 (+2)
CON 8 (-1)
INT 2 (-4)
WIS 12 (+1)
CHA 4 (-3)

Senses blindsight 60 ft., passive Perception 11

Languages

Challenge 0

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

Source

Monster Manual (2014), p. 318