Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
Skills Deception +5, Insight +3, Investigation +5, Perception +5, Persuasion +5
Senses passive Perception 13
Languages Common, Draconic, Dwarvish, Halfling
Challenge —
Roleplaying Information. Beldora is a member of the harpers who survives using her wits and wiles. She looks like a homeless waif, but she's a survivor who shies away from material wealth. Ideal: "We should all strive to help one another" Bond: "I'll risk my life to protect the powerless." Flaw: "I like lying to people. Makes life more interesting, no?"
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Beldora carries ten crossbow bolts.
Duck and Cover. Beldora adds 2 to her AC against one ranged attack that would hit her. To do so, Beldora must see the attacker and can't be grappled or restrained.
SKT, p. 249