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Berserker

Small humanoid, Neutral

Armor Class 13

Hit Points 67 (9d8 + 27)

Speed 30 ft.

STR 16 (+3)
DEX 12 (+1)
CON 17 (+3)
INT 9 (-1)
WIS 11 (+0)
CHA 9 (-1)

Senses passive Perception 10

Languages Common

Challenge 2

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. m +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.

Source

Monster Manual (2024), p. 37