Armor Class 13
Hit Points 67 (9d8 + 27)
Speed 30 ft.
Senses passive Perception 10
Languages Common
Challenge 2
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Greataxe. m +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Monster Manual (2024), p. 37