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Bestial Spirit

Small beast, Neutral

Armor Class undefined

Hit Points 20 (Air only) or 30 (Land and Water only) + 5 for each spell level above 2

Speed 30 ft., fly 60 ft., swim [object Object] ft., climb [object Object] ft.

STR 18 (+4)
DEX 11 (+0)
CON 16 (+3)
INT 4 (-3)
WIS 14 (+2)
CHA 5 (-3)

Senses Darkvision 60 ft., passive Perception 12

Languages understands the languages you know

Challenge

Flyby (Air Only). The spirit doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.

Pack Tactics (Land and Water Only). The spirit has Advantage on an attack roll against a creature if at least one of the spirit's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Water Breathing (Water Only). The spirit can breathe only underwater.

Actions

Multiattack. The spirit makes a number of Rend attacks equal to half this spell's level (round down).

Rend. m Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 4 + summonSpellLevel Piercing damage.

Source

Player's Handbook (2024), p. 323