Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft., fly 40 ft.
Saving Throws DEX +6, WIS +6
Skills Perception +6, Stealth +6
Damage Resistances cold, [object Object]
Damage Immunities acid, fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 16
Languages Draconic, Infernal, telepathy 120 ft.
Challenge 7
Devil's Sight. Magical darkness doesn't impede the abishai's darkvision.
Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.
Multiattack. The abishai makes one Bite attack and two Scimitar attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 9 (2d8) acid damage.
Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.
Shadow Stealth. While in dim light or darkness, the abishai takes the Hide action.
Mordenkainen Presents: Monsters of the Multiverse, p. 38