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Black Earth Guard

Medium humanoid (human), Neutral Evil

Armor Class 18 ({@item plate armor|phb})

Hit Points 39 (6d8 + 12)

Speed 30 ft.

STR 17 (+3)
DEX 11 (+0)
CON 14 (+2)
INT 10 (+0)
WIS 10 (+0)
CHA 9 (-1)

Skills Intimidation +1, Perception +2

Senses passive Perception 12

Languages Common

Challenge 2

Actions

Multiattack. The guard makes two melee attacks.

Morningstar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Reactions

Unyielding. When the guard is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.

Source

PotA, p. 195