Armor Class 12
Hit Points 7 (2d6)
Speed 10 ft., fly 60 ft.
Skills Perception +4
Senses passive Perception 14
Languages —
Challenge 1/8
Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Monster Manual (2014), p. 319