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Blue Abishai

Medium fiend (devil), Lawful Evil

Armor Class 19 (natural armor)

Hit Points 195 (26d8 + 78)

Speed 30 ft., fly 50 ft.

STR 15 (+2)
DEX 14 (+2)
CON 17 (+3)
INT 22 (+6)
WIS 23 (+6)
CHA 18 (+4)

Saving Throws INT +12, WIS +12

Skills Arcana +12

Damage Resistances cold, [object Object]

Damage Immunities fire, lightning, poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Perception 16

Languages Draconic, Infernal, telepathy 120 ft.

Challenge 17

Devil's Sight. Magical darkness doesn't impede the abishai's darkvision.

Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.

Magic Weapons. The abishai's weapon attacks are magical.

Actions

Multiattack. The abishai makes two attacks: one with its quarterstaff and one with its bite.

Quarterstaff. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage if used with two hands.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 14 (4d6) lightning damage.

Source

Mordenkainen's Tome of Foes, p. 161