Armor Class 15 (natural armor)
Hit Points 40 (9d8)
Speed 30 ft.
Saving Throws INT +2, WIS +2, CHA +4
Senses darkvision 60 ft., passive Perception 10
Languages Common, Draconic
Challenge 2
Death Throes. When the draconian is reduced to 0 hit points, its scales and flesh immediately shrivel away, and then its bones explode. Each creature within 10 feet of it must succeed on a DC 10 Dexterity saving throw or take 9 (2d8) force damage.
Glide. When the draconian falls and isn't incapacitated, it subtracts up to 100 feet from the fall when calculating the fall's damage, and it can move up to 2 feet horizontally for every 1 foot it descends.
Multiattack. The draconian makes two Trident melee attacks or two Lightning Discharge attacks.
Trident. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Lightning Discharge. Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 10 (3d6) lightning damage.
DSotDQ, p. 198