DUMB DECISION TTRPG · Library

Celestial Spirit

Large celestial, Unaligned

Armor Class undefined

Hit Points 40 + 10 for each spell level above 5th

Speed 30 ft., fly 40 ft.

STR 16 (+3)
DEX 14 (+2)
CON 16 (+3)
INT 10 (+0)
WIS 14 (+2)
CHA 16 (+3)

Damage Resistances radiant

Condition Immunities charmed, frightened

Senses darkvision 60 ft., passive Perception 12

Languages Celestial, understands the languages you speak

Challenge

Actions

Multiattack. The celestial makes a number of attacks equal to half this spell's level (rounded down).

Radiant Bow (Avenger Only). Ranged Weapon Attack: to hit, range 150/600 ft., one target. Hit: 2d6 + 2 + summonSpellLevel radiant damage.

Radiant Mace (Defender Only). Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1d10 + 3 + summonSpellLevel radiant damage, and the celestial can choose itself or another creature it can see within 10 feet of the target. The chosen creature gains 1d10 temporary hit points.

Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + summonSpellLevel.

Source

Tasha's Cauldron of Everything, p. 110