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Centaur Trooper

Large fey, Neutral Good

Armor Class 16

Hit Points 45 (6d10 + 12)

Speed 50 ft.

STR 18 (+4)
DEX 14 (+2)
CON 14 (+2)
INT 9 (-1)
WIS 13 (+1)
CHA 11 (+0)

Skills Athletics +6, Perception +3

Senses passive Perception 13

Languages Elvish, Sylvan

Challenge 2

Actions

Multiattack. The centaur makes two attacks, using Pike or Longbow in any combination.

Pike. m +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.

Longbow. r +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

Bonus Actions

Trampling Charge (Recharge 5–6). The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. str DC 14. 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.

Source

Monster Manual (2024), p. 67