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Chimera

Large monstrosity, Chaotic Evil

Armor Class 14

Hit Points 114 (12d10 + 48)

Speed 30 ft., fly 60 ft.

STR 19 (+4)
DEX 11 (+0)
CON 19 (+4)
INT 3 (-4)
WIS 14 (+2)
CHA 10 (+0)

Skills Perception +8

Senses Darkvision 60 ft., passive Perception 18

Languages understands Draconic but can't speak

Challenge 6

Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. m +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. m +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.

Ram. m +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5–6). dex DC 15, each creature in a 15-foot Cone. 31 (7d8) Fire damage. Half damage.

Source

Monster Manual (2024), p. 70