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Cloud Giant Smiling One

Huge giant, Chaotic Neutral

Armor Class 15 (natural armor)

Hit Points 250 (20d12 + 120)

Speed 40 ft., fly 40 ft.

STR 26 (+8)
DEX 12 (+1)
CON 22 (+6)
INT 15 (+2)
WIS 16 (+3)
CHA 17 (+3)

Saving Throws CON +10, INT +6, CHA +7

Skills Deception +11, Insight +7, Perception +11, Sleight of hand +9

Senses passive Perception 21

Languages Common, Giant

Challenge 11

Control Weather (8th-level Spell). The giant can cast the control weather spell, requiring no material components and using Charisma as the spellcasting ability.

Actions

Multiattack. The giant makes two Slam attacks or two Telekinetic Strike attacks.

Slam. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage plus 5 (1d10) psychic damage.

Telekinetic Strike. Ranged Spell Attack: +7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.

Change Shape. The giant magically transforms to look and feel like a Beast or a Humanoid it has seen or to return to its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, don't change. It reverts to its true form if it dies.

Bonus Actions

Cloud Step (Recharge 4–6). The giant teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 81