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Commoner

Small humanoid, Neutral

Armor Class 10

Hit Points 4 (1d8)

Speed 30 ft.

STR 10 (+0)
DEX 10 (+0)
CON 10 (+0)
INT 10 (+0)
WIS 10 (+0)
CHA 10 (+0)

Senses passive Perception 10

Languages Common

Challenge 0

Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.

Actions

Club. m +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.

Source

Monster Manual (2024), p. 77