Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
Senses passive Perception 10
Languages Common
Challenge 0
Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Club. m +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Monster Manual (2024), p. 77