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Construct Spirit

Medium construct, Neutral

Armor Class undefined

Hit Points 40 + 15 for each spell level above 4

Speed 30 ft.

STR 18 (+4)
DEX 10 (+0)
CON 18 (+4)
INT 14 (+2)
WIS 11 (+0)
CHA 5 (-3)

Damage Resistances poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned

Senses Darkvision 60 ft., passive Perception 10

Languages Understands the languages you know

Challenge

Heated Body (Metal Only). A creature that hits the spirit with a melee attack or that starts its turn in a grapple with the spirit takes 1d10 Fire damage.

Stony Lethargy (Stone Only). When a creature starts its turn within 10 feet of the spirit, the spirit can target it with magical energy if the spirit can see it. wis DC equals your spell save DC, the target. Until the start of its next turn, the target can't make Opportunity Attacks, and its Speed is halved.

Actions

Multiattack. The spirit makes a number of Slam attacks equal to half this spell's level (round down).

Slam. m Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 4 + summonSpellLevel Bludgeoning damage.

Reactions

Berserk Lashing (Clay Only). The spirit takes damage from a creature. The spirit makes a Slam attack against that creature if possible, or the spirit moves up to half its Speed toward that creature without provoking Opportunity Attacks.

Source

Player's Handbook (2024), p. 324