Armor Class 12
Hit Points 13 (2d10 + 2)
Speed 20 ft., swim 30 ft.
Saving Throws CON +3
Skills Stealth +2
Senses passive Perception 10
Languages —
Challenge 1/2
Hold Breath. The crocodile can hold its breath for 1 hour.
Bite. m +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
Monster Manual (2024), p. 352