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Crocodile

Large beast, Unaligned

Armor Class 12

Hit Points 13 (2d10 + 2)

Speed 20 ft., swim 30 ft.

STR 15 (+2)
DEX 10 (+0)
CON 13 (+1)
INT 2 (-4)
WIS 10 (+0)
CHA 5 (-3)

Saving Throws CON +3

Skills Stealth +2

Senses passive Perception 10

Languages

Challenge 1/2

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. m +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Source

Monster Manual (2024), p. 352