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Cultist Hierophant

Small humanoid, Neutral

Armor Class 16

Hit Points 144 (17d8 + 68)

Speed 30 ft.

STR 14 (+2)
DEX 18 (+4)
CON 18 (+4)
INT 13 (+1)
WIS 16 (+3)
CHA 20 (+5)

Saving Throws WIS +7, CHA +9

Skills Perception +7, Persuasion +9, Religion +5

Senses passive Perception 17

Languages Celestial, Common

Challenge 10

Actions

Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.

Pact Blade. m +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.

Radiant Ray. r +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage.

Source

Monster Manual (2024), p. 85