DUMB DECISION TTRPG · Library

Cultist of Bhaal

Small humanoid, Neutral Evil

Armor Class 16

Hit Points 144 (17d8 + 68)

Speed 30 ft.

STR 13 (+1)
DEX 19 (+4)
CON 18 (+4)
INT 15 (+2)
WIS 17 (+3)
CHA 14 (+2)

Saving Throws DEX +7, INT +5

Skills Perception +6, Stealth +7

Senses Darkvision 60 ft., passive Perception 16

Languages Common

Challenge 7

Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.

Actions

Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of Spellcasting.

Cursed Blade. m,r +7 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. or range 20/80 ft. Hit: 14 (3d6 + 4) Slashing damage. The blade magically returns to the cultist's hand immediately after a ranged attack.

Source

FRAiF, p. 255