Armor Class 12
Hit Points 97 (15d8 + 30)
Speed 30 ft.
Saving Throws INT +5, WIS +7, CHA +5
Skills Persuasion +5, Religion +5
Condition Immunities charmed, frightened
Senses passive Perception 14
Languages Celestial, Common
Challenge 6
Magic Resistance. The curate has Advantage on saving throws against spells and other magical effects.
Raise the Dead (1/Day). In a ritual that takes 8 hours, the curate touches a creature that has died within the past 7 days. That creature returns to life with 1 Hit Point. The curate can't revive a creature that died of old age.
Multiattack. The curate makes three Celestial Radiance attacks.
Celestial Radiance. m,r +7, reach 5 ft. or range 60 ft. Hit: 18 (4d8) Radiant damage.
Healer's Touch (2/Day). The curate touches another creature. That creature regains 13 (2d8 + 4) Hit Points.
HotB, p. 15