Armor Class 16
Hit Points 207 (18d12 + 90)
Speed 40 ft.
Saving Throws CON +9, WIS +8
Skills History +11, Perception +12
Senses Truesight 30 ft., passive Perception 22
Languages Giant
Challenge 10
Multiattack. The cyclops makes three attacks, using Radiant Strike or Flash of Light in any combination.
Radiant Strike. m +10, reach 10 ft. Hit: 22 (3d10 + 6) Radiant damage.
Flash of Light. r +10, range 120 ft. Hit: 17 (2d10 + 6) Radiant damage, and the target has Disadvantage on attack rolls until the end of the cyclops's next turn.
Portent (Recharge 4–6). The cyclops or an ally it can see makes a D20 Test. The cyclops rolls 1d20 and chooses whether to use that roll in place of the d20 rolled for the D20 Test.
Monster Manual (2024), p. 88