Armor Class 14
Hit Points 138 (12d12 + 60)
Speed 40 ft.
Senses passive Perception 8
Languages Giant
Challenge 6
Multiattack. The cyclops makes two attacks, using Stone Club or Rock in any combination.
Stone Club. m +9, reach 10 ft. Hit: 16 (3d6 + 6) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.
Rock. r +9, range 30/120 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Limited Foresight (Recharge 5–6). A creature the cyclops can see makes an attack roll against it. The cyclops imposes Disadvantage on the roll, and the cyclops gains Advantage on attack rolls against the target until the end of the cyclops's next turn.
Monster Manual (2024), p. 88