Armor Class 15 ({@item chain shirt|phb})
Hit Points 82 (15d8 + 15)
Speed 30 ft.
Saving Throws DEX +5, CHA +6
Skills Arcana +6, History +6, Insight +4, Perception +4, Performance +6
Senses darkvision 60 ft., passive Perception 14
Languages Common, Draconic, Dwarvish, Elvish
Challenge 6
Fey Ancestry. Davil has advantage on saving throws against being charmed, and magic can't put him to sleep.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
WDH, p. 199