DUMB DECISION TTRPG · Library

Dead Three Scion

Small humanoid, Neutral Evil

Armor Class 17

Hit Points 221 (26d8 + 104)

Speed 30 ft.

STR 20 (+5)
DEX 14 (+2)
CON 19 (+4)
INT 18 (+4)
WIS 21 (+5)
CHA 24 (+7)

Saving Throws CON +9, WIS +10

Skills Arcana +9, Intimidation +12, Stealth +7

Damage Immunities necrotic

Condition Immunities charmed, frightened

Senses Truesight 120 ft., passive Perception 15

Languages Common

Challenge 16

Culling Aura. con DC 20, each Bloodied creature in a 30-foot Emanation originating from the scion at the end of the scion's turn. The target can't regain Hit Points until the start of the scion's next turn.

Legendary Resistance (3/Day). If the scion fails a saving throw, it can choose to succeed instead.

Magic Resistance. The scion has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The scion makes two attacks, using Death Touch or Mindwrack Bolt in any combination.

Death Touch. m +12, reach 5 ft. Hit: 25 (4d8 + 7) Necrotic damage.

Mindwrack Bolt. r +12, range 120 ft. Hit: 21 (6d6) Psychic damage and the target has the Poisoned condition until the start of the scion's next turn.

Legendary Actions

Attack. The scion makes a Death Touch or Mindwrack Bolt attack.

Source

FRAiF, p. 256