Armor Class 17
Hit Points 127 (15d8 + 60)
Speed 30 ft.
Saving Throws CON +7, WIS +6
Skills Insight +6, Perception +6, Religion +4
Senses passive Perception 16
Languages Common
Challenge 8
Multiattack. The cultist makes three attacks, using Dread Scythe or Deathly Ray in any combination.
Dread Scythe. m +7, reach 10 ft. Hit: 9 (1d10 + 4) Slashing damage plus 11 (2d10) Necrotic damage, and the target can't regain Hit Points until the end of its next turn.
Deathly Ray. r +6, range 120 ft. Hit: 22 (4d10) Necrotic damage.
Spirit Wail (Recharge 5–6). wis DC 14, each creature in a 20-foot Emanation originating from the cultist. 14 (4d6) Psychic damage, and the target has the Frightened condition until the end of its next turn. Half damage only.
Monster Manual (2024), p. 86