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Death Dog

Medium monstrosity, Neutral Evil

Armor Class 12

Hit Points 39 (6d8 + 12)

Speed 40 ft.

STR 15 (+2)
DEX 14 (+2)
CON 14 (+2)
INT 3 (-4)
WIS 13 (+1)
CHA 6 (-2)

Skills Perception +5, Stealth +4

Condition Immunities blinded, charmed, deafened, frightened, stunned, unconscious

Senses Darkvision 120 ft., passive Perception 15

Languages

Challenge 1

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. m +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. con DC 12. 1 The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).

Source

Monster Manual (2024), p. 91