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Death Giant Reaper

Huge giant, Any alignment

Armor Class 18 ({@item plate armor|PHB|plate})

Hit Points 172 (15d12 + 75)

Speed 40 ft.

STR 27 (+8)
DEX 14 (+2)
CON 20 (+5)
INT 18 (+4)
WIS 16 (+3)
CHA 16 (+3)

Saving Throws CON +9, INT +8, WIS +7, CHA +7

Skills Arcana +8, History +8, Perception +7, Stealth +6

Damage Immunities necrotic

Condition Immunities frightened

Senses darkvision 120 ft., passive Perception 17

Languages Giant

Challenge 12

Actions

Multiattack. The giant makes two Scythe or Soul Bolt attacks.

Scythe. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 11 (2d10) necrotic damage.

Soul Bolt. Ranged Spell Attack: +8 to hit, range 120 ft., one creature. Hit: 26 (4d10 + 4) necrotic damage. If the target has the frightened condition, the giant gains temporary hit points equal to the damage dealt.

Bonus Actions

Frightening Teleport (Recharge 4–6). The giant magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Each creature within 10 feet of the location the giant left must succeed on a DC 16 Wisdom saving throw or have the frightened condition until the end of that creature's next turn.

Source

Bigby Presents: Glory of the Giants, p. 126