DUMB DECISION TTRPG · Library

Death Slaad

Medium aberration, Chaotic Evil

Armor Class 18

Hit Points 178 (21d8 + 84)

Speed 40 ft.

STR 20 (+5)
DEX 15 (+2)
CON 19 (+4)
INT 15 (+2)
WIS 10 (+0)
CHA 19 (+4)

Skills Arcana +6, Perception +8

Damage Resistances acid, cold, fire, lightning, thunder

Senses Blindsight 60 ft., Darkvision 60 ft., passive Perception 18

Languages Common, Slaad; telepathy 60 ft.

Challenge 10

Magic Resistance. The slaad has Advantage on saving throws against spells and other magical effects.

Regeneration. The slaad regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Multiattack. The slaad makes two Chaos Blade attacks.

Chaos Blade. m +9, reach 10 ft. Hit: 11 (1d12 + 5) Slashing damage plus 10 (3d6) Necrotic damage. Until the start of the slaad's next turn, the target has a condition determined by rolling 1d4: on a 1, Charmed; on a 2, Frightened; on a 3, Poisoned; or on a 4, Incapacitated.

Bonus Actions

Shape-Shift. The slaad shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Source

Monster Manual (2024), p. 287