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Deathlock

Medium undead (warlock), Neutral Evil

Armor Class 12

Hit Points 36 (8d8)

Speed 30 ft.

STR 11 (+0)
DEX 15 (+2)
CON 10 (+0)
INT 14 (+2)
WIS 12 (+1)
CHA 16 (+3)

Saving Throws INT +4, CHA +5

Skills Arcana +4, History +4

Damage Resistances necrotic, [object Object]

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 11

Languages the languages it knew in life

Challenge 4

Turn Resistance. The deathlock has advantage on saving throws against any effect that turns Undead.

Unusual Nature. The deathlock doesn't require air, food, drink, or sleep.

Actions

Multiattack. The deathlock makes two Deathly Claw or Grave Bolt attacks.

Deathly Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) necrotic damage.

Grave Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 14 (2d10 + 3) necrotic damage.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 86