Armor Class 15 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft., fly 60 ft., swim 30 ft., burrow 15 ft.
Saving Throws DEX +2, CON +3, WIS +3, CHA +3
Skills Perception +3, Persuasion +3, Stealth +4
Damage Resistances poison, psychic
Condition Immunities charmed, frightened, poisoned
Senses blindsight 10 ft., darkvision 90 ft., passive Perception 13
Languages Draconic
Challenge 1
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Nightmare Breath (Recharge 5–6). The dragon exhales a cloud of spores in a 15-foot cone. Each creature in that area must make a DC 11 Wisdom saving throw. On a failed save, the creature takes 5 (1d10) psychic damage, and it is frightened of the dragon for 1 minute. On a successful save, the creature takes half as much damage with no additional effects. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Fizban's Treasury of Dragons, p. 175