DUMB DECISION TTRPG · Library

Dermot Wurder (Tier 1)

Small humanoid (cleric, goblin, goblinoid), Lawful Good

Armor Class 17 ({@item breastplate|PHB}, {@item shield|PHB})

Hit Points 44 (8d6 + 16)

Speed 30 ft.

STR 16 (+3)
DEX 12 (+1)
CON 14 (+2)
INT 10 (+0)
WIS 16 (+3)
CHA 10 (+0)

Saving Throws WIS +5, CHA +2

Skills Medicine +5, Religion +2, Survival +5

Senses darkvision 60 ft., passive Perception 13

Languages Common, Goblin, Orc

Challenge 3

Actions

Multiattack. Dermot makes one Warhammer attack and one Searing Wrath attack.

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage when used with two hands.

Searing Wrath. Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 9 (2d8) radiant damage, and the target is blinded until the end of its next turn.

Source

CRCotN, p. 188