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Derro Savant

Small humanoid (derro), Chaotic Evil

Armor Class 13 ({@item leather armor|phb})

Hit Points 36 (8d6 + 8)

Speed 30 ft.

STR 9 (-1)
DEX 14 (+2)
CON 12 (+1)
INT 11 (+0)
WIS 5 (-3)
CHA 14 (+2)

Skills Stealth +4

Senses darkvision 120 ft., passive Perception 7

Languages Dwarvish, Undercommon

Challenge 3

Magic Resistance. The derro savant has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity. While in sunlight, the derro savant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage.

Source

Mordenkainen's Tome of Foes, p. 159