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Dire Wolf

Large beast, Unaligned

Armor Class 14

Hit Points 22 (3d10 + 6)

Speed 50 ft.

STR 17 (+3)
DEX 15 (+2)
CON 15 (+2)
INT 3 (-4)
WIS 12 (+1)
CHA 7 (-2)

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft., passive Perception 15

Languages

Challenge 1

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. m +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

Source

Monster Manual (2024), p. 352